- Home
- Contact
- About
- Glush
- On The Shelf
- Games
- Animation
- Rendering
- Physics
- Artistic
- AI
- Biology
- Fractals
- Solvers
- Programming
- Utility
- Framework
|
Ray Tracer
I began this project as a plotter of bifurcation graphs for MTH 333. However I became caught up in the coding and implemented some nifty features right off the bat, such as rendering on a separate thread and a modular system for swapping in and out different renderers. The program progressed from simply plotting logistic function bifurcations into Mandelbrot sets, and soon after, a ray tracer. That is the main reason why the project's name is 'Bifurcation.'
|
|